Planets[edit | edit source]
|Planet||Type||Primary||Secondary||Gases||Difficulty||Sun||Wind||Gateway Symbol||Gateway Engine Material|
|Medium||Very High||Low||Explosive Powder|
|Novus||Exotic Moon||Hematite||Lithium|| Hydrogen
|Glacio||Tundra||Titanite||Hematite||Argon||Hard||Very Low||Very High||Diamond|
- Primary resources are found between the first underground layer and the mantle of the planet. Secondary resources are found in mountainous biomes on the surface and the layers under the mantle to the core.
Planet Types[edit | edit source]
The Planets in Astroneer each have a type associated with them. Each type has varying differences, from the amount of sun to the types of resources that it may contain.
|Terran||Typical lush, Earth-like planet, with plains, mountains, forested hills and gray-blue canyons.||Sylva|
|Terran Moon||Marked with craters, big and small. The occasional slightly raised mountains spaced between the gray landscape.||Desolo|
|Arid||Dry and dusty dunes, plantlife typical of a desert. Mesas and flat plains mixed in with the dunes.||Calidor|
|Exotic||Densely forested hills, heavy abundance of plantlife.||Vesania|
|Exotic Moon||Sparsely forested, with canyons and craters marking the surface.||Novus|
|Tundra||Cold and icy, with small hot spots of life, surrounded with tall glaciers, with steep drops to the icy plains below.||Glacio|
|Radiated||Toxic wastelands, with deep yellow canyons and tall, swiss cheese-like mountains. Abundance of hazardous plantlife and lacking any primary or secondary resources.||Atrox|
Landing Zones[edit | edit source]
Landing Zones are locations on each planet that a player may land on using a Shuttle. Landing zones are marked with a sphere when viewed in orbit around the planet, allowing the player to select the zone to land in that location.
Landing Zones appear naturally at the start of the game, or from the use of a Landing Pad. If a Landing Pad is used in or near another landing zone, they may overlap and the player may have trouble selecting the proper zone to land in. Landing Pads do not have Beacons, so they may be hard to distinguish from naturally occurring Landing Zones. In multiplayer, a passenger is also able to select a landing zone to land on, not only the person in the main seat.
Notes[edit | edit source]
- Each planet has a maximum height that players can build or fly up to using the Hydrazine Jet Pack. This limit extends to the top of the cloud layer of each planet.
Trivia[edit | edit source]
- Some of the Planets are based on the Solar System. Sylva and Desolo are both based on Earth and the Moon, Atrox is closely based on the toxicity of Venus, Calidor's red planet comes from Mars, and Glacio could be based on either Uranus or Neptune, as both have icy cores.
Media[edit | edit source]
Landing zones on Terran (Pre 1.0)