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|Day/Night Cycle||~20 Minutes|
Due to its slow rotation, the day/night cycle on the Radiated planet takes more time than the on the Terran planet. This makes it challenging to sustain one's electricity level with only Solar Panels, so it is advised to use Small Wind Turbines and Wind Turbines to generate power. Conveniently, Radiated has permanent wind locations on the surface or just above the surface. Wind Vanes and Turbines placed in these areas provide infinite power. One of the planet's poles is also exposed to permanent daytime, making Solar Panels effective. Technically, all of the planets are above the plane of the star; this makes accessing sunlight as simple as finding the pole that is at the very bottom of the planet, but due to the procedural generation of planets, one might find that the perfect spot is at the top of a mountain or on a floating pod, making it difficult to find a place to build.
The average time it takes for a day/night cycle to pass is about 20 minutes.
NOTE: The storms on Radiated are not dangerous, but they will blow small items away that are not attached to your base. To avoid losing resources, it is a good idea to make sure everything is either attached to a platform or anchored to the ground.
Resources[edit | edit source]
- Resin (Rarely found on surface)
Since Resin is crucial for base expansion and making canisters, players use a lot of it. As such, you may be surprised by the lack of it. Attempting to mine Resin on Radiated is inadvisable; bring as much as you need if you plan on starting a base.
Biome[edit | edit source]
Grasslands: These are small patches of non-hazardous flora which can be mined for quick organics.
Storm: The storm itself is Very frequent on this planet and one will appear roughly every 4-5 minutes.