The Storm is the most notorious hazard in Astroneer, being that it occurs on all planets except Barren. Most players will encounter a Storm as early as their third day, and it can kill players, knock away unsecured resources, and even flip vehicles. Storms have differing intensity depending on how close the players are to its center; the closer its center is to players, the more debris will spawn and launch towards them. Storms always spawn some distance from players, and can either entirely bypass their location or aim directly for them. The main hazard in storms is that rocks (cubes, which you will often find on the ground in Terran’s Flatlands) can hit you. These can seriously damage you, as in real life.
Surviving Storms[edit | edit source]
- To ensure your hard-earned Resources are not blown away, secure them using a storage or by affixing them to an empty slot in a platform (of any kind), a habitat, or onto vehicles. You can also dig a hole to store the resources but be aware there are bugs that may glitch the resources through the ground.
- To prevent death, players can enter a habitat, quickly dig a hole in the ground deep enough to avoid flying debris, or enter a cave to wait the storm out. Vehicles are not entirely safe, as they can be flipped over.
- The Large Rover only offers protection provided the wind does not flip the vehicle, so hiding in the vehicle seat may also be a good strategy, as it is generally wide enough to avoid being thrown.
Another strategy is to build a bunker system along routes you usually take, but make sure you have enough oxygen!
Trivia[edit | edit source]
- Patch 153 has a rather distinct bug where almost all debris from the storm launches directly at a player, like heat seeking missiles. This hints that the debris are programmed to randomly aim towards players.