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Terrain Analyzer Terrain Analyzer
File:Terrain analyzer.jpg
Details
Tier Small
Group Augment
Type Module
Crafted at [[File: Icon Backpack.png|20px|text-bottom|link=|alt=]] [[Backpack]]
Recipe 1x Aluminum

A Terrain Analyzer is an Augment that can be equipped onto the Terrain Tool. It's main use is to create or change the color of terrain the Terrain Tool comes into contact with. It can be obtained through 2 ways: being found at a crashed satellite, or researched. When attached to the Terrain Tool it changes the color that is released from the Tool when generating new terrain, and prevents the Tool from collecting or deforming any color other than the one set by the Analyzer. But when used with the Inhibitor, the Terrain Tool can then be used to changed the color of existing terrain without defacing it. This is widely regarded as "Painting" and thought of as the main use of the augment. Many players use it to "add spice" to their system and make it unique.

Terrain Colors

There are three types of color: Matte, Rough, and Reflective. Matte terrain colors are normally segregated to individual planets which are mainly comprised of 2-3 basic colors. Rough terrains appear with shiny pixels glossed across them that sparkle as the player's camera moves. Reflective terrain is more rare, and usually causes a strong need to reduce ones monitor brightness during in game "daytime".

Info table

  • Simplified Name: The color name but simplified
  • Color Name: The name of the color
  • Texture: The material of said terrain
    • Plain/Paper: Non-Reflective, Plain
    • Sparkly/Plastic: Sparkling, Rough
    • Shiny/Metallic: Reflective, Smooth
  • Location: Where to most likely find the color
Simplified Name Color Name Texture Location Extra Info
White Snow Plain Terran (Surface) On the mountaintop area of terran
Mint Cream Sparkly Tundra (Surface)
Gray/Grey Light Gray Plain Terrain Tool This is the terrain tool's default color
Gray Barren (Surface)
Goldenrod Radiated (Surface) The bedrock Sarlacc pits have at the surface.
Concrete Plain Modules Spawned as you create modules
Blue Sky Blue Sparkly Terran (Surface/Cavern)
Deep Blue Tundra (Surface)
Cyan Tundra (Surface)
Teal Tundra (Sediment) Found on titanium/lithium deposit of tundra
Cornflower Shiny Exotic (Surface)
Slate Radiated (Sediment) Found on titanium/lithium deposit of radiated
Red Salmon Arid (Surface) Found on the Acid Lake Biome
Reddish Brown Arid (Surface)
Brick Arid (Undeground) The Layer known as "Red Earth", The deepest part of arid
Pink Arid (Sediment) Found on titanium deposit of arid
Light Red Barren (Surface)
Green Chartreuse Tundra (Surface) Also found on the Acid Lake Biome
Lime Shiny Terran (Surface)
Lawn Green Exotic (Surface)
Dark Green Terran (Undeground) The Layer also known as "Green Earth", The deepest part of terran
Olive Astronium Found on a sediment surrounding astronium
Yellow Lemon Exotic (Surface)
Mustard Barren (Surface)
Chiffon Arid (Surface) Found on the Fortress Biome
Purple Violet Exotic (Surface)
Magenta Exotic (Surface) Commonly Found on Mushroom Forest Biome
Fuschia Terran (Surface/Cavern)
Orange Chocolate Terran (Surface)
Brown Mud Terran (Surface)
Gold Arid (Surface)
Olive Shiny Terran (Surface) Foothills of a the mountain
Cream Tundra (Surface)
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