Astroneer Wiki
(→‎Pre-Alpha: Fixed typo)
m (→‎Pre-Alpha: add update history.)
Tag: Visual edit
Line 27: Line 27:
 
* Tethers now go dark when disconnected from their sources.
 
* Tethers now go dark when disconnected from their sources.
 
* Properly disabled VR plugins.
 
* Properly disabled VR plugins.
  +
|-
  +
|0.2.111.0
  +
|2016-12-22
  +
|
  +
* Fix invert Y for gamepad applying to cursor motion
  +
  +
* Controls screen accessed from pause menu now correctly displays controller buttons when using controller.
  +
  +
* Fix host's gamepad cursor becoming bugged when a client joins
  +
  +
* Fix ability to pick yourself up while in a seat, and being unable to leave seat.
  +
  +
* Fix bug where after loading a save, unplaced dropships would freak out.
  +
  +
* Add ability to enter seat even when it's detached from a vehicle
  +
  +
* Add ability to sit in a dropship while mounted on a vehicle
  +
  +
* Allow the 2 expansion slots on backpack to use Filters, Tanks, and Tethers
  +
  +
* Fix exploit allowing player to trade for infinite resources by thieving the item like a pirate while launching
  +
  +
* Fix bug that would not allow a full oxygen tank to save an Astroneer from suffocating
  +
  +
* Cut value of Fuel in half on Trade module
  +
  +
* Double power requirement and production time of Condenser
  +
  +
* Fix known physics problems when attaching things to large storage on truck
  +
  +
* Fix bug allowing player to make building platforms after a conduit hub has already been branched.
  +
  +
* Change the Shuttle/Spaceship conduit hub type to the same as the habitat
  +
  +
* Allow Shuttle/Spaceship to reattach to previously created hubs
  +
  +
* Fix algorithm that picks the height of new base platforms, so that flat terrain makes flat bases
 
|}
 
|}
   

Revision as of 05:50, 23 December 2016

Version release notes tracking the PC version. (Xbox unknown if the version numbers are consistent)

Pre-Alpha

Version Release Date Version notes
0.2.83.0 Pre-Early-Access
0.2.89.0 Pre-Early-Access
0.2.90.0 2016-12-16
  • Game goes to unplayable framerate upon going underground. Seems an issue with computing reverb on certain hardware. We've disabled reverb for now and will investigate later.
  • Fix for 100% crash for users with Intel Core2 Duo and Core2 Quad processors.
  • Fix for SteamVR launching alongside the game. We don't have VR support!
0.2.100.0 2016-12-18 Unknown changes
0.2.108.0 2016-12-20
  • Fixed deadlock causing freezes on many people's machines, especially those with dual core CPUs.
  • Fixed 10 different crash issues affecting save reloads, multiplayer joins, and general gameplay.
  • Decreased performance impact of distant objects.
  • Fixed certain performance problems that appear after loading a save.
  • Optimized tether networks to significantly improve framerate performance.
  • Tethers now go dark when disconnected from their sources.
  • Properly disabled VR plugins.
0.2.111.0 2016-12-22
  • Fix invert Y for gamepad applying to cursor motion
  • Controls screen accessed from pause menu now correctly displays controller buttons when using controller.
  • Fix host's gamepad cursor becoming bugged when a client joins
  • Fix ability to pick yourself up while in a seat, and being unable to leave seat.
  • Fix bug where after loading a save, unplaced dropships would freak out.
  • Add ability to enter seat even when it's detached from a vehicle
  • Add ability to sit in a dropship while mounted on a vehicle
  • Allow the 2 expansion slots on backpack to use Filters, Tanks, and Tethers
  • Fix exploit allowing player to trade for infinite resources by thieving the item like a pirate while launching
  • Fix bug that would not allow a full oxygen tank to save an Astroneer from suffocating
  • Cut value of Fuel in half on Trade module
  • Double power requirement and production time of Condenser
  • Fix known physics problems when attaching things to large storage on truck
  • Fix bug allowing player to make building platforms after a conduit hub has already been branched.
  • Change the Shuttle/Spaceship conduit hub type to the same as the habitat
  • Allow Shuttle/Spaceship to reattach to previously created hubs
  • Fix algorithm that picks the height of new base platforms, so that flat terrain makes flat bases